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	<title>Comments on: Video games as learning tools</title>
	<link>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/</link>
	<description>Striving to make the world a little bit smarter</description>
	<pubDate>Sat, 22 Nov 2008 09:56:14 +0000</pubDate>
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		<title>By: Nihal</title>
		<link>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-11</link>
		<dc:creator>Nihal</dc:creator>
		<pubDate>Mon, 21 May 2007 17:14:20 +0000</pubDate>
		<guid>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-11</guid>
		<description>Can't say much about the 70's (we couldn't afford a video game back then) but from what I know now, is that my kids (7 &#38; 5 years old) are entirely hooked on to their PS2.

Every single day they wait for me, to join them in their game, which I've grown to enjoy as well. To me, it's a family bonding time. 

And when they grow up, this would carry on, to the next generation and so forth. 

At the end of the day, it's just another phase in life we all go through. Live it to the fullest!</description>
		<content:encoded><![CDATA[<p>Can&#8217;t say much about the 70&#8217;s (we couldn&#8217;t afford a video game back then) but from what I know now, is that my kids (7 &amp; 5 years old) are entirely hooked on to their PS2.</p>
<p>Every single day they wait for me, to join them in their game, which I&#8217;ve grown to enjoy as well. To me, it&#8217;s a family bonding time. </p>
<p>And when they grow up, this would carry on, to the next generation and so forth. </p>
<p>At the end of the day, it&#8217;s just another phase in life we all go through. Live it to the fullest!</p>
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		<title>By: J de Silva</title>
		<link>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-10</link>
		<dc:creator>J de Silva</dc:creator>
		<pubDate>Sun, 20 May 2007 06:51:37 +0000</pubDate>
		<guid>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-10</guid>
		<description>Maybe I wasn't clear, and I was not disagreeing with you.

What makes somebody more or less violent?  Is it psychological, or maybe biological, or could even be something else?

From another point of view, all this could be explained quite logically, but then it involves the concept of rebirth, the matter of past lifes, experiences and habits, and even entire planes of existence.</description>
		<content:encoded><![CDATA[<p>Maybe I wasn&#8217;t clear, and I was not disagreeing with you.</p>
<p>What makes somebody more or less violent?  Is it psychological, or maybe biological, or could even be something else?</p>
<p>From another point of view, all this could be explained quite logically, but then it involves the concept of rebirth, the matter of past lifes, experiences and habits, and even entire planes of existence.</p>
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		<title>By: crystalattice</title>
		<link>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-8</link>
		<dc:creator>crystalattice</dc:creator>
		<pubDate>Thu, 17 May 2007 17:20:25 +0000</pubDate>
		<guid>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-8</guid>
		<description>I'm not saying they can't be influenced, I'm saying people have to already have a mental problem to be adversely affected by games.

People can be desensitized by repeated exposure to certain stimuli; two perfect examples are combat veterans and emergency medical technicians. Both are (usually) no longer bothered by blood and guts.

A related example is when the Power Ranger craze occurred several years ago. Kids were beating each other up in school emulating the Power Rangers. However, these were young children (less than 12 years old) who have under-developed social norms. Put another way, they often don't know any better (often accentuated by parents who don't raise them properly).

What I was trying to say in my article is that average people who are mentally healthy won't commit murder simply because they played a violent video game. People who are mentally unhinged will do stupid things, but it's not due to the video games, it's due to their own problems.

&lt;a href="www.arstechnica.com" rel="nofollow"&gt;Ars Technica&lt;/a&gt; has posted quite a few articles about studies that don't show a correlation between video games and physical violence. The studies that do often turn out to be flawed or the results misrepresented by the media.

Basically, I stand by my argument that video games don't make people kill. People kill because they either choose to or because of underlying psychological issues. The games may, possibly, play a remote factor but they aren't the direct cause many people claim they are.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not saying they can&#8217;t be influenced, I&#8217;m saying people have to already have a mental problem to be adversely affected by games.</p>
<p>People can be desensitized by repeated exposure to certain stimuli; two perfect examples are combat veterans and emergency medical technicians. Both are (usually) no longer bothered by blood and guts.</p>
<p>A related example is when the Power Ranger craze occurred several years ago. Kids were beating each other up in school emulating the Power Rangers. However, these were young children (less than 12 years old) who have under-developed social norms. Put another way, they often don&#8217;t know any better (often accentuated by parents who don&#8217;t raise them properly).</p>
<p>What I was trying to say in my article is that average people who are mentally healthy won&#8217;t commit murder simply because they played a violent video game. People who are mentally unhinged will do stupid things, but it&#8217;s not due to the video games, it&#8217;s due to their own problems.</p>
<p><a href="www.arstechnica.com" rel="nofollow">Ars Technica</a> has posted quite a few articles about studies that don&#8217;t show a correlation between video games and physical violence. The studies that do often turn out to be flawed or the results misrepresented by the media.</p>
<p>Basically, I stand by my argument that video games don&#8217;t make people kill. People kill because they either choose to or because of underlying psychological issues. The games may, possibly, play a remote factor but they aren&#8217;t the direct cause many people claim they are.</p>
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		<title>By: J de Silva</title>
		<link>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-7</link>
		<dc:creator>J de Silva</dc:creator>
		<pubDate>Thu, 17 May 2007 00:53:20 +0000</pubDate>
		<guid>http://crystalattice.gidblog.com/2007/05/16/video-games-as-learning-tools/#comment-7</guid>
		<description>I used to believe that it was impossible for a person to be influenced by violence on TV, movies and video games.  I don't believe that anymore. There &lt;i&gt;are&lt;/i&gt; people in this world who are easily affected and influenced by the things they do everyday.

I like to "influence" myself by watching a lot of comedy, so I tend to laugh easily, mostly at myself.

I think most "thinking people" like yourself will learn from just about anything, mostly subconsciously, so I am not at all alarmed that you can pick up a few things from simply playing a video game.</description>
		<content:encoded><![CDATA[<p>I used to believe that it was impossible for a person to be influenced by violence on TV, movies and video games.  I don&#8217;t believe that anymore. There <i>are</i> people in this world who are easily affected and influenced by the things they do everyday.</p>
<p>I like to &#8220;influence&#8221; myself by watching a lot of comedy, so I tend to laugh easily, mostly at myself.</p>
<p>I think most &#8220;thinking people&#8221; like yourself will learn from just about anything, mostly subconsciously, so I am not at all alarmed that you can pick up a few things from simply playing a video game.</p>
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